Sources & media credits
References appear beside claims and in each guide’s source list. Open a numbered citation to see its title, source, checked date and recorded limitations. An unrecorded check date stays unrecorded; a guide-level review does not verify every page.
Credit and permission are separate. This edition links to 56 third-party location pictures on their original pages instead of redistributing their pixels. The library retains its own decorative AI-generated illustrations and explanatory diagrams for this edition. Publication research below records the scope and unresolved questions; it is not a blanket permission grant.
Baldur’s Gate 3
This NPC Support Desk guide is an unofficial fan creation under the Wizards Fan Content Policy. Neither Wizards of the Coast nor Larian Studios endorses or approves it. Referenced game material remains the property of its owners, including © Wizards of the Coast LLC. BG3 fan-content terms ↗ · Wizards fan-content policy ↗
BG3-specific terms incorporate Wizards’ policy. Free community access and optional support can fit those conditions, but this review does not clear every asset or confirm the final site arrangement.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: Elevated four-person party exploration. Detailed 3D ruins, terrain and character models. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Visual research limits: Official developer and store pages were read. Image search provided descriptive gameplay reference metadata. Direct visual inspection of official galleries was unavailable: browser CUA kernel failed Windows sandbox helper; some web image requests failed. Generated images themselves were displayed and visually inspected.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
4 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Arcane Tower surroundings — TieflingTea / BG3 Wiki; Larian Studios. External reference; image not bundled.
- Jungle of Chult environment reference — Larian Studios / Elise Rochefort, via BG3 Wiki. External reference; image not bundled.
- Arcane Tower: descend, collect a bloom, restore the lift — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
The Witcher 3
CDPR’s fan guideline allows reasonable donations while keeping fan content freely accessible, subject to its other conditions and controlling user agreements.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: Eye-height countryside exploration. Real-time 3D terrain, thatch and vegetation. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
6 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- White Orchard · griffin investigation — GameBanshee · quest location map. External reference; image not bundled.
- The Isle of Mists · landing and search — GameBanshee · quest location map. External reference; image not bundled.
- Hearts of Stone · contract and sewer levels — GameBanshee · quest location map. External reference; image not bundled.
- Toussaint · arrival and palace gardens — GameBanshee · quest location map. External reference; image not bundled.
- Bald Mountain: the Magic Acorn — Game8. External reference; image not bundled.
- Through Time and Space: the Aard stone — Game8. External reference; image not bundled.
- Through Time and Space: the Aard stone — Game8. External reference; image not bundled.
- Brunwich: the hidden Cow Gwent card — SuperSoluce. External reference; image not bundled.
- Brunwich: the hidden Cow Gwent card — SuperSoluce. External reference; image not bundled.
- Borsodi vault: Viper steel-sword diagram — GosuNoob. External reference; image not bundled.
- Gaunter's world: the Viper silver sword — GosuNoob. External reference; image not bundled.
- Gaunter's world: the Viper silver sword — GosuNoob. External reference; image not bundled.
- Extreme Cosplay: find the roadside encounter — GosuNoob. External reference; image not bundled.
- Extreme Cosplay: find the roadside encounter — GosuNoob. External reference; image not bundled.
- Unseen Elder cave: the entrance chest — GosuNoob. External reference; image not bundled.
- Unseen Elder branch: the deeper Hen Gaidth loot — GosuNoob. External reference; image not bundled.
- Unseen Elder branch: the deeper Hen Gaidth loot — GosuNoob. External reference; image not bundled.
- Longlocks' tower: Vitis and relic Toussaint armor — GosuNoob. External reference; image not bundled.
- Longlocks' tower: Vitis and relic Toussaint armor — GosuNoob. External reference; image not bundled.
- After the Cloud Giant: the Gesheft cave — Game8. External reference; image not bundled.
- After the Cloud Giant: the Gesheft cave — Game8. External reference; image not bundled.
- Griffin investigation: patrol site to the nest — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
The Blood of Dawnwalker
The located Bandai policy concerns videos. No permission for the whole proposed static, supporter-funded guide and download package was established.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: Third-person medieval settlement. Naturalistic 3D mountain town and dusk lighting. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Visual research limits: Official developer and store pages were read. Image search provided descriptive gameplay reference metadata. Direct visual inspection of official galleries was unavailable: browser CUA kernel failed Windows sandbox helper; some web image requests failed. Generated images themselves were displayed and visually inspected.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
4 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Laslea Glen prologue route — Rebel Wolves; annotated map published by Lauren Morton / PC Gamer.. External reference; image not bundled.
- Cursed Chasm: getting down to Durandal — PowerPyx. External reference; image not bundled.
- Cursed Chasm: getting down to Durandal — PowerPyx. External reference; image not bundled.
- A Friend Like This: the hidden city lead — PowerPyx. External reference; image not bundled.
- A Friend Like This: the hidden city lead — PowerPyx. External reference; image not bundled.
- A Hero's End: two easily missed keys — PowerPyx. External reference; image not bundled.
- A Hero's End: two easily missed keys — PowerPyx. External reference; image not bundled.
- A Hero's End: the lower ruin chest — PowerPyx. External reference; image not bundled.
- A Hero's End: the lower ruin chest — PowerPyx. External reference; image not bundled.
- Home Sweet Home: the tower and escape well — PowerPyx. External reference; image not bundled.
- Home Sweet Home: the tower and escape well — PowerPyx. External reference; image not bundled.
- The secret valley exit — PowerPyx. External reference; image not bundled.
- The secret valley exit — PowerPyx. External reference; image not bundled.
- Live Bait: house, fishing rods, riverbank — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
Graveyard Keeper 2
tinyBuild’s located authorization concerns commentary videos. It does not establish a static screenshot/map redistribution permission for this package.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: High overhead cemetery and workshop. Detailed 2D pixel sprites. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
4 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Home yard and garden work area — Lazy Bear Games / tinyBuild — official Steam gameplay screenshot.. External reference; image not bundled.
- Around the Inquisition Base — Destructoid. External reference; image not bundled.
- The Forest Pass checkpoint — AllThingsHow / Watermaron. External reference; image not bundled.
- Wild beeswax for Larry's candle — AllThingsHow / Quick Tips. External reference; image not bundled.
- The Heart of the Swamp — Destructoid. External reference; image not bundled.
- Warehouse cellar and the waterfront — Destructoid. External reference; image not bundled.
- Home to the optional sauna — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
Elden Ring — Lands Between & Realm of Shadow
The located Bandai video policy does not establish blanket permission for a supporter-funded static guide or annotated-map download.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: Third-person mounted exploration. Weathered 3D stonework, grass and muted gold light. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Visual research limits: Official developer and store pages were read. Image search provided descriptive gameplay reference metadata. Direct visual inspection of official galleries was unavailable: browser CUA kernel failed Windows sandbox helper; some web image requests failed. Generated images themselves were displayed and visually inspected.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
5 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Street of Sages Ruins on the Caelid map — PowerPyx / FromSoftware and Bandai Namco. External reference; image not bundled.
- Meteorite Staff: the ruined window — PowerPyx / FromSoftware and Bandai Namco. External reference; image not bundled.
- Street of Sages Ruins: staff window and Rock Sling cellar — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
Dragon's Dogma 2
Capcom’s video policy is scoped to gameplay footage and expressly distinguishes other derivative uses; it does not clear this static map collection.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: Third-person party travel. Naturalistic 3D wilderness and equipment. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Visual research limits: Official developer and store pages were read. Image search provided descriptive gameplay reference metadata. Direct visual inspection of official galleries was unavailable: browser CUA kernel failed Windows sandbox helper; some web image requests failed. Generated images themselves were displayed and visually inspected.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
4 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Volcanic Island Camp destination — PowerPyx / Gage; Dragon’s Dogma 2 imagery © CAPCOM.. External reference; image not bundled.
- Geyser Hamlet: reach the hot spring above the camp — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
Like a Dragon: Infinite Wealth
SEGA’s current guidelines address gameplay videos and related thumbnails, with game-specific conditions taking precedence. They do not establish this static supporter-site permission.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: Third-person city party exploration. Realistic 3D Honolulu street and clothing. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
4 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Anaconda Escape starting point — Game8; SEGA / Ryu Ga Gotoku Studio gameplay map.. External reference; image not bundled.
- Anaconda Escape: two laptops, two containers, then the goal — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
Crimson Desert Enhanced
This unofficial Crimson Desert guide is independent of Pearl Abyss and is not endorsed by the publisher. Crimson Desert names and game material belong to Pearl Abyss and their respective owners. Pearl Abyss fan-content policy ↗
Pearl Abyss permits specified donation/platform monetization while requiring free access and an unofficial notice. The final own-site/Ko-fi arrangement still requires a recorded decision.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: Third-person open-world travel. Detailed 3D rocky grassland and structures. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Visual research limits: Official developer and store pages were read. Image search provided descriptive gameplay reference metadata. Direct visual inspection of official galleries was unavailable: browser CUA kernel failed Windows sandbox helper; some web image requests failed. Generated images themselves were displayed and visually inspected.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
4 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Dismantled kiln: align the broken component — Pearl Abyss; published by PC Gamer, Sean Martin.. External reference; image not bundled.
- Dismantled kiln: stack, cap, connect — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
Palworld
Pocketpair allows derivative works under conditions but restricts highly commercial or profit-oriented use, including indirect use. This is not unconditional commercial clearance.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: Third-person survival base. Colorful rounded 3D creatures and textured terrain. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
4 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Cake in the cooking menu — AltChar; Palworld game imagery by Pocketpair. External reference; image not bundled.
- One cake, one breeding trial — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
S.T.A.L.K.E.R. 2 — Heart of Chornobyl & Cost of Hope
GSC acknowledges fan donations but retains noncommercial, no-paywall and sustained-monetization limitations. The exact ongoing Ko-fi model remains unresolved.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: First-person Zone exploration. Realistic 3D overgrown industrial landscape. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
4 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- What the moving Weird Bolt looks like — Captured by VideoGamer; guide by Tom Bardwell. Game by GSC Game World.. External reference; image not bundled.
- Weird Bolt: reach the crane, time the pickup — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
Clair Obscur: Expedition 33
No applicable blanket policy for this static supporter-funded package was established from the checked official material. That absence is not a finding of either permission or prohibition.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: Third-person expedition exploration. Detailed 3D Belle Epoque clothing and surreal terrain. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
4 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Old Lumière: the broken pipe — Sandfall Interactive; published by PC Gamer, Sean Martin.. External reference; image not bundled.
- Old Lumière: broken arch, pipe and Old Key gate — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
Core Keeper
The located Fireshine legal material is not a blanket license for this static supporter-funded guide. Original explanations and diagrams need a distinct review from borrowed game art.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: Top-down cavern floor. 2D pixel sprites and tile-based terrain. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
5 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Powered drill and collection layout — Pugstorm, via PC Gamer. External reference; image not bundled.
- One drill to one chest: exact tile placement — Original coordinate-rendered guide plan with original AI-generated sprite artwork. Original diagram included.
Breathedge
An official store screenshot is not, by its availability alone, a redistribution license. No applicable whole-package supporter-use policy was established.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: First-person space salvage. Retro industrial 3D spacecraft and suit equipment. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
5 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Airlock view for short collection trips — RedRuins Softworks / HypeTrain Digital — official Steam gameplay screenshot.. External reference; image not bundled.
- First air refuge: inspect, return, reopen — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
Metro Exodus
The checked Deep Silver EULA does not establish a blanket static supporter-site permission. Third-party annotations need their own reuse basis.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: First-person survival exploration. Weathered 3D industrial environment and improvised equipment. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
8 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Volga equipment and side-story map — 4A Games, via GamesRadar+ (Leon Hurley).. External reference; image not bundled.
- Volga battery controller: restore both power stages — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
Dune: Awakening
Independent Dune: Awakening guide with no publisher endorsement. Referenced Funcom material: © Funcom Oslo AS. Dune names and related intellectual property remain with their respective owners; the decorative guide illustrations are not official game artwork. Funcom ↗ · Funcom fan-use information ↗
Funcom permits specified noncommercial fan uses and requires additional written permission for commercial use of its IP. The donation-supported model and Dune-related rights remain unresolved.
Supporter publication decision: unresolved. Specific publisher-model clarification remains necessary.
Original art, diagrams and external picture credits
Artwork direction: Third-person desert exploration. 3D sand, rock and practical desert technology. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
6 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Refinery circuit controls — MJM / Method; Dune: Awakening gameplay interface.. External reference; image not bundled.
- Testing Station 2: find the film and claim training — Original AI-generated guide illustration · built-in image_gen. Original diagram included.
Dwarf Fortress
The room diagram is original. A specific blanket public-support permission for the full game-themed package was not established; lack of a located policy is neither automatic permission nor a prohibition.
Supporter publication decision: unresolved. The final assets, required notices, branding and support arrangement have not been signed off.
Original art, diagrams and external picture credits
Artwork direction: Flat top-down, one fortress level. 2D square-grid pixel sprites. Reviewed 2026-10-11. This original starter layout uses the walkthrough’s tile coordinates with game-inspired sprites. Use the labeled construction plan for dimensions and placement.
Visual research limits: The decorative cover uses the exact starter floor geometry; use its labeled walkthrough plan for placement. Artwork does not verify a generated site or in-game pathfinding.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
10 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- A compact starter fortress: layout you can adapt — Original Campaign Library graphic; Dwarf Fortress Wiki planning reference. Original diagram included.
- One starter floor, built in three stages — Original coordinate-rendered guide plan with original AI-generated sprite artwork. Original diagram included.
Abiotic Factor
Original text, original illustrative art and credited external references. Public commercial-use approval for the complete package has not been established.
Supporter publication decision: unresolved. No public audience or supporter-policy change is part of this addition.
Original art, diagrams and external picture credits
Artwork direction: First-person laboratory base. Retro low-poly 3D with low-resolution textures. Reviewed 2026-10-11. This is an invented scene; the references inform its appearance, not its use as a map.
Campaign Library · original AI-generated game-inspired artwork. Original illustration is not a game screenshot, playable map, or evidence of a hidden item’s exact position.
5 original explanatory diagrams; their individual source links and limitations appear in the walkthrough.
- Far Garden: follow the expedition landmarks to the exit — Original AI-generated guide illustration · built-in image_gen. Original diagram included.