Clair Obscur: Expedition 33 achievements
Find a requirement, follow its walkthrough link, or mark an achievement you already earned. Open an entry to reveal its requirements and story spoilers.
55 of 55 achievements · 0 marked earned
A Peculiar EncounterDetails
Requirement
Defeat the optional Mime while exploring prologue Lumière with Sophie, before leaving for the docks. Later Mimes do not count.
Report a requirement correctionOverchargeDetails
Requirement
As Gustave, use Overcharge at 10 charge and actually Break the target. Do this in the prologue or before the end of Act I.
How to work on it
- Fill an enemy’s Break gauge, then use a skill whose description says it can Break. Overcharge on the prologue Mime is an early opportunity.
Time to Spill Some InkDetails
Requirement
Fill an enemy’s Break gauge, then use a skill whose description says it can Break. Overcharge on the prologue Mime is an early opportunity.
Report a requirement correctionLumièreDetails
Requirement
Complete the prologue and embark on the expedition.
How to work on it
- Defeat the optional Mime while exploring prologue Lumière with Sophie, before leaving for the docks. Later Mimes do not count.
- Defeat the Act II Renoir encounter and complete Old Lumière.
- Reach the Act III story transition after the Paintress.
- Collect all 33 required music records. Lettre à Maelle is the crucial Act II camp missable; both Lumière pickups represent the same title.
Perfect FlowDetails
Requirement
With Lune, consume Stains on four consecutive turns of her own. Use a durable enemy, check the highlighted consumption on each selected skill, and do not insert an ordinary attack or item turn between the four.
Report a requirement correctionPaint CageDetails
Requirement
Shoot the three surrounding locks of any Paint Cage and open it.
Report a requirement correctionSpring MeadowsDetails
Flying WatersDetails
SynergyDetails
Requirement
Use Maelle’s Percée on a Marked enemy while she is in Virtuose Stance. Apply the Mark after any attack that would consume it.
Report a requirement correctionWeapon UpgradeDetails
Requirement
At camp, pay materials to the Curator to upgrade a weapon. Receiving a higher-level duplicate alone does not count.
Report a requirement correctionLuminaDetails
Requirement
Use a Colour of Lumina through the Curator to increase a character’s Lumina points.
Report a requirement correctionCuriousDetails
Requirement
At the campfire, choose Check up on the others and view an optional scene.
Report a requirement correctionAncient SanctuaryDetails
Requirement
Defeat Ultimate Sakapatate and complete the Sanctuary route.
Report a requirement correctionGestral VillageDetails
Esquie's NestDetails
LegendDetails
Stone Wave CliffsDetails
PerfectionDetails
Requirement
Reach S rank with Verso. A successful Break using Perfect Break is an early route; avoid a rank-capping weapon for the attempt.
Report a requirement correctionForgotten BattlefieldDetails
Monoco's StationDetails
Expedition 33Details
Requirement
Unlock all playable characters; Monoco is the final story recruit.
Report a requirement correctionWheel ControlDetails
Requirement
With Monoco, use an upgraded skill on four consecutive turns of his own. Match each skill’s mask to the current wheel, and use allies’ Energy Tints to prevent an AP-shortage interruption.
Report a requirement correctionOld LumièreDetails
Requirement
Defeat the Act II Renoir encounter and complete Old Lumière.
Report a requirement correctionExpeditionerDetails
Requirement
Reach character level 33. Side-area order changes the exact timing; no particular story choice is required.
Report a requirement correctionFirst AxonDetails
Requirement
Defeat either Visages or Sirene. This route uses Visages first.
Report a requirement correctionSecond AxonDetails
Requirement
Defeat the other Axon after completing the first; this route finishes Sirene second.
Report a requirement correctionMaximisationDetails
Requirement
With Sciel during Twilight, consume 20 Foretell on a single target in one action. Confirm the target has 20 and choose a skill that consumes them all.
Report a requirement correctionMonolithDetails
PaintressDetails
Requirement
Defeat the Paintress and complete Act II.
How to work on it
- Reach the Act III story transition after the Paintress.
Back to LumièreDetails
Requirement
Complete the post-Paintress transition and return to Lumière during the Act III story.
How to work on it
- Reach the Act III story transition after the Paintress.
ScielDetails
Requirement
Reach Sciel relationship rank 7 through the camp scenes. Her romance is optional.
How to work on it
- Complete the tournament and recruit Sciel.
- With Sciel during Twilight, consume 20 Foretell on a single target in one action. Confirm the target has 20 and choose a skill that consumes them all.
Plane, Train, and SubmarineDetails
Requirement
Unlock all Esquie traversal abilities, including diving from his relationship progression.
Report a requirement correctionEsquieDetails
Requirement
Reach Esquie relationship rank 7; return to camp after the François quest and finish the final conversation.
How to work on it
- Finish Esquie’s Nest and leave through the story route.
- Recruit Esquie as the expedition’s overworld mount.
- Unlock all Esquie traversal abilities, including diving from his relationship progression.
LuneDetails
Requirement
Reach Lune relationship rank 7 after her parents’ quest and the final camp conversation.
How to work on it
- With Lune, consume Stains on four consecutive turns of her own. Use a durable enemy, check the highlighted consumption on each selected skill, and do not insert an ordinary attack or item turn between the four.
MonocoDetails
Requirement
Reach Monoco relationship rank 7 after Sacred River and the remaining camp scenes.
How to work on it
- Complete the station’s recruitment and story encounters.
- Unlock all playable characters; Monoco is the final story recruit.
- With Monoco, use an upgraded skill on four consecutive turns of his own. Match each skill’s mask to the current wheel, and use allies’ Energy Tints to prevent an AP-shortage interruption.
- Learn every Monoco enemy skill. Put him in the active party against missing families, and use the illustrated skill list plus repeatable tower fights for cleanup.
MaelleDetails
Requirement
Reach Maelle relationship rank 7. Complete The Reacher and use the truthful final camp branch for the documented achievement and Gommage unlock.
How to work on it
- Use Maelle’s Percée on a Marked enemy while she is in Virtuose Stance. Apply the Mark after any attack that would consume it.
- Collect all 33 required music records. Lettre à Maelle is the crucial Act II camp missable; both Lumière pickups represent the same title.
SprongDetails
Requirement
Defeat Sprong on the Continent. Waiting until Painted Power is available makes this optional encounter much more manageable.
Report a requirement correctionChroma ProficiencyDetails
Requirement
Use a Level 3 Gradient Attack after unlocking it through a companion’s maximum relationship; build three Gradient charges first.
Report a requirement correctionWeapon MasteryDetails
Requirement
Upgrade a weapon to level 33 using the required catalysts, including a Perfect Chroma Catalyst for the final level.
Report a requirement correctionCleaDetails
Requirement
Defeat the original Clea in Flying Manor. The update’s Clea Unleashed challenge is a separate optional fight.
How to work on it
- Complete the white Nevron requests and Blanche’s final interaction. Use the mercy route throughout, with Chalier’s documented exception, for the strongest reward and the cleanest completion path.
- Learn every Monoco enemy skill. Put him in the active party against missing families, and use the illustrated skill list plus repeatable tower fights for cleanup.
À OnDetails
Requirement
Defeat Serpenphare, the flying serpent near White Sands. Flight is required to engage it.
Report a requirement correctionNoir et BlancDetails
Carreau ParfaitDetails
Requirement
Defeat the Chromatic Pétank; ordinary Pétanks do not satisfy this target.
Report a requirement correctionAiding the EnemyDetails
Requirement
Complete the white Nevron requests and Blanche’s final interaction. Use the mercy route throughout, with Chalier’s documented exception, for the strongest reward and the cleanest completion path.
Report a requirement correctionLost GestralsDetails
Requirement
Find all nine Lost Gestrals and complete the returns to Sastro at camp.
Report a requirement correctionGestral GamesDetails
Requirement
Win all five distinct beach activities. The highest Raft Volley reward is optional for the achievement.
Report a requirement correctionTrailbreakerDetails
SurvivorDetails
Peace At LastDetails
Requirement
Defeat the original Simon in the Abyss beneath Renoir’s Drafts.
Report a requirement correction“Endless”Details
Feet CollectionDetails
Requirement
Learn every Monoco enemy skill. Put him in the active party against missing families, and use the illustrated skill list plus repeatable tower fights for cleanup.
Report a requirement correctionThe EndDetails
Requirement
Complete either final ending. Both satisfy the same Steam achievement.
How to work on it
- As Gustave, use Overcharge at 10 charge and actually Break the target. Do this in the prologue or before the end of Act I.
ProfessionalDetails
Requirement
Defeat a boss without taking damage during the encounter. A surviving early optional boss revisited with an upgraded party is a practical attempt.
Report a requirement correctionFollow The TrailDetails
Requirement
Collect every required expedition journal, including family/special entries and the one beyond Simon. Compare actual inventory against the complete illustrated list.
Report a requirement correctionConnoisseurDetails
Requirement
Collect all 33 required music records. Lettre à Maelle is the crucial Act II camp missable; both Lumière pickups represent the same title.
Report a requirement correctionYour marks use the same playthrough as the walkthrough. Platform achievement list ↗